SportRules.org
Football - Law 12

Fouls and cards, sorted out.

Referees are judging two things at once: was there a foul, and if there was, how serious was it? A challenge can be a simple foul, a yellow-card offence, or a red-card offence depending on the force, danger, and effect on the opponent.

Quick ruling: first decide if the action is careless, reckless, or uses excessive force. Then decide whether the situation also needs a caution or sending-off for stopping an attack or denying a goal chance.
Decision path

How the call is made

  1. Decide whether the action is legal contact or a foul.
  2. If it is a foul, judge the level: careless, reckless, or excessive force.
  3. If the player is reckless, a yellow card is usually needed. If the force is excessive or the challenge endangers safety, it is usually red.
  4. Then ask whether the foul stopped a promising attack or denied an obvious goal-scoring opportunity.
  5. Combine the foul and sanction into the final decision.
What changes it

Details fans miss most

  • Not every hard challenge is reckless: force and danger matter more than noise.
  • DOGSO is about the chance: distance to goal, control, direction, defenders, and whether the attacker was likely to keep the ball all matter.
  • Trying to play the ball can reduce the punishment: especially inside the penalty area in some DOGSO situations.
  • The card is not just about contact: it can also be about stopping an attack on purpose.
Foul categories

Contact and non-contact offences restart differently

Charges, jumps, kicks, pushes, strikes, tackles, trips, and attempts at several of those actions produce a direct free kick when committed against an opponent in a careless, reckless, or excessively forceful way. Holding, deliberate handball, spitting, biting, and impeding with contact are also direct-free-kick offences. Dangerous play without contact, impeding without contact, offside, and several technical goalkeeper offences instead lead to an indirect free kick. If a defending player commits a direct-free-kick offence inside their own penalty area while the ball is in play, the restart is a penalty kick.

Severity ladder

The same type of challenge can have three outcomes

Careless means a lack of attention or precaution and needs a foul but no disciplinary card by itself. Reckless means disregard for the danger or consequences to an opponent and requires a caution. Excessive force means the player exceeds necessary force or endangers an opponent's safety and requires a sending-off for serious foul play when challenging for the ball. Speed, point and mode of contact, studs, control, intensity, and the opponent's vulnerability all contribute. Winning or touching the ball does not cancel a challenge that remains reckless or dangerously forceful.

Misconduct and restart

The card does not choose where play restarts

Referees separate the reason for stopping play from the disciplinary sanction. A reckless tackle is a direct free kick plus a yellow card; dissent after a careless foul adds a caution but does not move the kick to where the dissent occurred while the ball is already dead. Violent conduct can occur away from a challenge for the ball and can be punished even during a stoppage, with the restart determined by whether the ball was in play and who was involved. A player can also receive two cautions from the same sequence when the Laws require distinct offences.

Advantage

Letting play continue changes some sanctions

The referee may apply advantage when the non-offending team receives a more promising immediate benefit than the free kick. A caution for stopping a promising attack is not shown when advantage is successfully played. Under the 2026/27 Laws, if advantage follows a DOGSO offence and the attacking team scores as a result, there is no disciplinary sanction for that DOGSO. If the expected benefit does not develop within a few seconds, the referee can return to the original offence, but cannot wait through an unrelated new phase and then revive it.

Common argument

"He got the ball first"

That can matter, but it does not automatically save the player. If the challenge is still dangerous, late, or out of control, a foul and card can still follow even when the ball is touched first.